The builder must be game-agnostic, but its prompts named games: AUTHORING.md (the model's rules) used three games as examples, the research prompt listed two games' editions, the schema described containerUser by one game's image, and every draft prompt included two real templates from the repo, so the model saw, and could copy, other games' commands and options. - AUTHORING.md, the research prompt and the schema describe the rules without naming a game. - The draft prompt's format example is now one invented server (no real command, options, ports or app id), checked by TestExampleTemplateFollowsTheRules against validation and the draft checks. - Comments, help texts, BUILDER.md and test fixtures use invented names and values. - TestBuilderIsGameAgnostic reads every game's name and id from games/ and fails if any appears in the builder's code, tests, rules, schemas or docs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
94 lines
4.6 KiB
JSON
94 lines
4.6 KiB
JSON
{
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"$schema": "https://json-schema.org/draft/2020-12/schema",
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"$id": "https://www.gitea.gbreed.com/gbreed-public/gbr-games/raw/branch/main/schema/game.schema.json",
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"title": "GBR Hosting game template",
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"description": "One game.yaml per game. Field names match the control panel's Game entity. Business settings (enabled, paid/private hosting, cover art, pricing tiers) are managed in the panel, not here.",
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"type": "object",
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"additionalProperties": false,
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"required": ["id", "name", "defaultDockerImage", "installMethod"],
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"properties": {
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"id": {
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"description": "Stable identifier. Must match the folder name. Never rename: servers reference it.",
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"type": "string",
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"pattern": "^[a-z0-9]+(-[a-z0-9]+)*$",
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"maxLength": 64
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},
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"name": { "description": "Display name shown to users.", "type": "string", "minLength": 1 },
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"defaultDockerImage": { "description": "Image the game server runs in.", "type": "string", "minLength": 1 },
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"containerUser": {
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"description": "uid:gid the server runs as, for images built around their own user, as inspect-image reports it. Defaults to 1000:1000; root is never allowed.",
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"type": ["string", "null"],
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"pattern": "^[1-9][0-9]{0,8}:[1-9][0-9]{0,8}$"
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},
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"defaultStartupCommand": { "description": "Command run inside the container. May use config placeholders.", "type": ["string", "null"] },
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"requiredMemoryMb": { "type": ["integer", "null"], "minimum": 128 },
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"requiredDiskMb": { "type": ["integer", "null"], "minimum": 128 },
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"defaultPorts": {
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"description": "Ports to expose, e.g. \"25565/tcp\", \"7777/udp\" or \"8211:8211/udp\".",
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"type": ["array", "null"],
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"items": { "type": "string", "pattern": "^([0-9]{1,5}:)?[0-9]{1,5}(-[0-9]{1,5})?(/(tcp|udp))?$" }
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},
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"installMethod": { "enum": ["STEAMCMD", "BASH_SCRIPT", "NONE"] },
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"installConfig": {
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"description": "STEAMCMD needs appId; BASH_SCRIPT needs script.",
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"type": ["object", "null"]
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},
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"defaultConfig": {
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"description": "Default values for every server. Users override these per server. Keys may only contain letters, digits, '_', '-' and '.' (the panel drops anything else).",
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"type": ["object", "null"],
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"propertyNames": { "pattern": "^[a-zA-Z0-9_.-]+$", "maxLength": 128 }
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},
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"configSchema": {
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"description": "JSON Schema for the settings users can edit. A property with \"x-consent\" (e.g. an EULA) must be explicitly accepted on deploy.",
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"type": ["object", "null"]
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},
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"configFilePath": { "description": "Where defaultConfig + user overrides are written, relative to the server root.", "type": ["string", "null"] },
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"configFileFormat": {
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"description": "INI writes key=value lines; STANDARD uses configFormatOptions (header, separator, quoting) for formats like Unreal's OptionSettings=(...).",
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"enum": ["INI", "STANDARD", "JSON", "ENV", null]
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},
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"configFormatOptions": { "type": ["object", "null"] },
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"agnosticCommandConfig": { "description": "How the panel sends console commands (save, broadcast, kick...).", "type": ["object", "null"] },
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"clusterConfig": { "type": ["object", "null"] },
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"logFilePath": { "type": ["string", "null"] },
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"readyPattern": {
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"description": "Regex matched against the server's console output and log file once it can accept players. Without one, boot tests only check the server stays up.",
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"type": ["string", "null"]
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},
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"failPatterns": {
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"description": "Regexes that mean the server will not come up (e.g. an unaccepted EULA). Boot tests fail as soon as one matches.",
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"type": ["array", "null"],
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"items": { "type": "string" }
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},
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"backupPaths": { "type": ["array", "null"], "items": { "type": "string" } },
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"maxBackupSizeMb": { "type": ["integer", "null"], "minimum": 1 },
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"publicIpConfigKey": { "description": "Config key that receives the server's public address.", "type": ["string", "null"] },
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"maxPlayersConfigKey": { "description": "Config key locked to the pricing tier's player count.", "type": ["string", "null"] },
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"mapConfigKey": { "type": ["string", "null"] },
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"aiCoverPrompt": { "type": ["string", "null"] }
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},
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"allOf": [
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{
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"if": { "properties": { "installMethod": { "const": "STEAMCMD" } } },
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"then": {
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"required": ["installConfig"],
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"properties": { "installConfig": { "type": "object", "required": ["appId"] } }
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}
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},
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{
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"if": { "properties": { "installMethod": { "const": "BASH_SCRIPT" } } },
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"then": {
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"required": ["installConfig"],
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"properties": { "installConfig": { "type": "object", "required": ["script"] } }
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}
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}
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]
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}
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