The builder must be game-agnostic, but its prompts named games: AUTHORING.md (the model's rules) used three games as examples, the research prompt listed two games' editions, the schema described containerUser by one game's image, and every draft prompt included two real templates from the repo, so the model saw, and could copy, other games' commands and options. - AUTHORING.md, the research prompt and the schema describe the rules without naming a game. - The draft prompt's format example is now one invented server (no real command, options, ports or app id), checked by TestExampleTemplateFollowsTheRules against validation and the draft checks. - Comments, help texts, BUILDER.md and test fixtures use invented names and values. - TestBuilderIsGameAgnostic reads every game's name and id from games/ and fails if any appears in the builder's code, tests, rules, schemas or docs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
106 lines
4.5 KiB
Go
106 lines
4.5 KiB
Go
package main
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import (
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"regexp"
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"testing"
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)
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func TestParseConfigFormats(t *testing.T) {
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// An Unreal-style option list
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list := parseConfig("/server/Game/Saved/Config/LinuxServer/GameSettings.ini", "[/Script/Game.WorldSettings]\n"+
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`OptionSettings=(Difficulty=None,ExpRate=1.000000,ServerName="Default Server",CrossplayPlatforms=(Steam,Xbox,PS5,Mac))`)
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want := map[string]string{"Difficulty": "None", "ExpRate": "1.000000", "ServerName": "Default Server", "CrossplayPlatforms": "(Steam,Xbox,PS5,Mac)"}
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if len(list) != len(want) {
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t.Fatalf("option list: got %d settings: %+v", len(list), list)
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}
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for _, s := range list {
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if s.Section != "OptionSettings" || want[s.Key] != s.Value {
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t.Errorf("option list setting %+v", s)
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}
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}
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// A server.properties file
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mc := parseConfig("/data/server.properties", "#Server properties\nmax-players=20\nmotd=A Server\nlevel-seed=\n")
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if len(mc) != 3 || mc[0].Key != "max-players" || mc[0].Value != "20" || mc[2].Value != "" {
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t.Errorf("properties: %+v", mc)
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}
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// INI sections and comments
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ini := parseConfig("/server/x.ini", "; comment\n[ServerSettings]\nRCONPort = 27020\n[Other]\nKey=\"quoted\"\n")
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if len(ini) != 2 || ini[0].Section != "ServerSettings" || ini[0].Value != "27020" || ini[1].Value != "quoted" {
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t.Errorf("ini: %+v", ini)
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}
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// JSON, one level deep
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js := parseConfig("/config/settings.json", `{"name":"x","limits":{"players":8},"tags":["a"]}`)
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if len(js) != 3 || js[0].Key != "players" || js[0].Section != "limits" || js[0].Value != "8" {
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t.Errorf("json: %+v", js)
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}
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}
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func TestSuggestPattern(t *testing.T) {
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for line, mustMatch := range map[string]string{
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`[01:32:38 INFO]: Done (24.283s)! For help, type "help"`: `[03:01:02 INFO]: Done (7.5s)! For help, type "help"`,
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`[2026.10.25-03.10.36:455][ 0]Server has completed startup and is now advertising for join.`: `[2026.10.26-11.00.00:001][ 12]Server has completed startup and is now advertising for join.`,
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`2026-10-25T03:10:36Z Server started on port 7777`: `2026-10-26T09:00:00Z Server started on port 8000`,
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} {
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p := suggestPattern(line)
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if p == "" {
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t.Errorf("no pattern for %q", line)
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continue
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}
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re := regexp.MustCompile(p)
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if !re.MatchString(line) || !re.MatchString(mustMatch) {
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t.Errorf("pattern %q should match %q and %q", p, line, mustMatch)
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}
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}
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if p := suggestPattern("[12:00:00] ok"); p != "" {
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t.Errorf("too-short line gave pattern %q", p)
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}
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}
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func TestAnalyzeLines(t *testing.T) {
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r := &bootReport{}
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analyzeLines(r, []logLine{
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{At: 1, Source: "console", Text: "Starting server"},
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{At: 2, Source: "console", Text: "Failed to load optional module"},
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{At: 9, Source: "console", Text: "[09:00:01 INFO]: Done (8.1s)! For help, type \"help\""},
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{At: 9, Source: "console", Text: "[09:00:01 INFO]: Thread RCON Listener started"},
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// After the stop at 200s: the shutdown, as a wrapper script prints it
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{At: 201, Source: "console", Text: "[06:01:39] [RCON Listener #1/INFO]: Thread RCON Client /0:0:0:0:0:0:0:1 started"},
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{At: 202, Source: "console", Text: "2026-10-25T06:01:39.976Z\tINFO\tmc-server-runner\tDone"},
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}, []logLine{{At: -1, Source: "/server/x.log", Text: "Listening on 0.0.0.0:7777"}}, 200)
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if len(r.ErrorLines) != 1 {
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t.Fatalf("errors %v", r.ErrorLines)
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}
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// The last ready line before the stop, not the shutdown's "Done"
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if r.SuggestedExample != `[09:00:01 INFO]: Done (8.1s)! For help, type "help"` {
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t.Errorf("example = %q", r.SuggestedExample)
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}
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// No console candidate: fall back to the first one in a log file
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r = &bootReport{}
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analyzeLines(r, []logLine{{At: 1, Source: "console", Text: "booting"}},
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[]logLine{{At: -1, Source: "/server/a.log", Text: "Server has completed startup and is now advertising for join."},
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{At: -1, Source: "/server/a.log", Text: "Server shutdown done"}}, 100)
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if r.SuggestedExample != "Server has completed startup and is now advertising for join." {
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t.Errorf("file fallback example = %q", r.SuggestedExample)
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}
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}
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func TestConfigCandidates(t *testing.T) {
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for rel, want := range map[string]bool{
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"server.properties": true,
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"Game/Saved/Config/LinuxServer/x.ini": true,
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"Game/Saved/Logs/Server.log": true,
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"steamapps/appmanifest_123.acf": false,
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"Engine/Config/BaseEngine.ini": false,
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"plugins/SomePlugin/config.yml": false,
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"world/level.dat": false,
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} {
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if got := isConfigCandidate(rel, 1000); got != want {
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t.Errorf("isConfigCandidate(%q) = %v, want %v", rel, got, want)
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}
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}
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}
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