Files
gbr-games/games/minecraft-crossplay/test.yaml
T
gregandClaude Opus 5.5 87dfca1285 feat(boot-test): test.yaml unboundPorts for ports opened only when a player connects
The first real run of the port check found that the crossplay Minecraft
server opens no UDP socket at startup: Bedrock goes through Geyser's
NetherNet transport, and 19132/udp is not open after boot. It is listed as
unboundPorts in that game's test.yaml, with the reason, until a Bedrock
client confirms how players reach it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 00:05:37 -04:00

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YAML

# yaml-language-server: $schema=../../schema/test.schema.json
# Values CI uses to boot-test this game. Never put real credentials here: map them under 'secrets'.
config:
EULA: true
readyExample: '[21:37:42 INFO]: Done (16.390s)! For help, type "help"'
timeoutSec: 900
# Bedrock players go through Geyser's NetherNet transport (see JVM_OPTS), which opens no UDP socket at
# startup: after boot the server listens on 25565/tcp and 19132/tcp only. To verify with a Bedrock client.
unboundPorts:
- 19132/udp