fix(palworld): announce the published port, don't make it a setting #9

Merged
greg merged 2 commits from fix/port-palworld into main 2026-10-26 00:40:34 +00:00
+3 -7
View File
@@ -2,7 +2,7 @@
id: palworld
name: Palworld
defaultDockerImage: cm2network/steamcmd
defaultStartupCommand: ./PalServer.sh -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -publiclobby
defaultStartupCommand: ./PalServer.sh -port=8211 -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -publiclobby
requiredMemoryMb: 8000
requiredDiskMb: 20000
defaultPorts:
@@ -52,7 +52,7 @@ defaultConfig:
PlayerStaminaDecreaceRate: "1.000000"
PlayerStomachDecreaceRate: "1.000000"
PublicIP: ""
PublicPort: 8211
PublicPort: '{PUBLIC_PORT_8211}'
RCONEnabled: true
RCONPort: 25575
RESTAPIEnabled: true
@@ -271,11 +271,6 @@ configSchema:
description: Rate at which player hunger depletes (lower = less hungry).
title: Player Hunger Rate
type: string
PublicPort:
default: 8211
description: UDP game port clients connect to.
title: Public Game Port
type: integer
RCONEnabled:
default: true
description: Enables Remote Console administration port.
@@ -450,6 +445,7 @@ configFormatOptions:
- RespawnPenaltyTimeScale
- VoiceChatMaxVolumeDistance
- VoiceChatZeroVolumeDistance
- PublicPort
uppercaseKeys: false
agnosticCommandConfig:
actions: