Commit Graph
2 Commits
Author SHA1 Message Date
gregandClaude Opus 5.5 5fb7736be2 ci: publish templates to the control panel on main
Validate game templates / validate (push) Successful in 9m31s
Adds `gbrgames export`, which builds the games_published payload from
every game.yaml, and a CI step that posts it to the panel webhook after
validation on main. Unlike the node-agent notify, a failed publish fails
the run so stale templates in the panel never go unnoticed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 17:12:50 -04:00
gregandClaude Opus 5.5 822b44e2e5 feat: game templates, schemas and validator
Validate game templates / validate (push) Successful in 10m6s
Public game templates for GBR Hosting, one games/<id>/game.yaml per game,
imported from the panel. A Go tool validates them against JSON Schemas and
checks for credentials, private addresses and consents that default to
accepted; CI runs it on every push.

Admin/RCON passwords are no longer shared defaults: they are blank with
x-generate so the panel creates one per server, and Palworld/ARK no longer
publish their RCON/REST ports.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 16:54:21 -04:00