Commit Graph
3 Commits
Author SHA1 Message Date
Greg ReedandClaude Opus 5.5 1a28f6c52e feat(dragonwilds): MATCH_PUBLIC so the join code works behind a relay
Validate game templates / validate (push) Successful in 28s
Validate game templates / boot-test (push) Failing after 3m51s
Validate game templates / publish (push) Skipped
The server advertises the address its outgoing traffic comes from, so it
binds its public ports (-Port / -BeaconPort from {PUBLIC_PORT_n}) and, behind
Public Bypass, sends its traffic out through the relay. Adds portMode to the
schema and to import's field order.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MZxvxViV6QwAtVWT3saGvs
2026-11-08 01:32:23 +00:00
Greg ReedandClaude Opus 5.5 1a5959c46e feat(satisfactory): mark the server ready on 'Engine is initialized'
Validate game templates / validate (push) Successful in 20s
Validate game templates / boot-test (push) Successful in 2m16s
Validate game templates / publish (push) Skipped
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MZxvxViV6QwAtVWT3saGvs
2026-11-07 16:17:44 +00:00
Greg Reed 1902c62366 fix(builder): SteamCMD is the only option for Linux Steam servers; settings must reach the server
Validate game templates / validate (push) Successful in 20s
Validate game templates / boot-test (push) Successful in 3m49s
Validate game templates / publish (push) Skipped
2026-11-07 02:16:19 +00:00