Validate game templates / validate (push) Successful in 10m6s
Public game templates for GBR Hosting, one games/<id>/game.yaml per game, imported from the panel. A Go tool validates them against JSON Schemas and checks for credentials, private addresses and consents that default to accepted; CI runs it on every push. Admin/RCON passwords are no longer shared defaults: they are blank with x-generate so the panel creates one per server, and Palworld/ARK no longer publish their RCON/REST ports. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
6 lines
199 B
YAML
6 lines
199 B
YAML
# yaml-language-server: $schema=../../schema/test.schema.json
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# Values CI uses to boot-test this game. Never put real credentials here: map them under 'secrets'.
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config:
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EULA: true
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timeoutSec: 900
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