Files
gbr-games/cmd/gbrgames/firstboot_test.go
T
gregandClaude Opus 5.5 8623ba2d7b
Validate game templates / validate (push) Successful in 20s
Validate game templates / boot-test (push) Skipped
Validate game templates / publish (push) Skipped
feat(builder): documented launch options only, and no game-specific code
Launch options must be documented. A draft passed an option its server
doesn't have; servers ignore unknown options, so it booted and passed every
boot test while its setting did nothing. build now reads the pages research
based the variant on, in full, and the drafter rejects any launch option in
the startup command that none of them, nor the image's own scripts, mention.
Shell tools' options (mkdir -p, [ -n ...]) are skipped; the check is off
without sources.

The builder is game-agnostic:
- AUTHORING.md (the model's rules), the research prompt and the schema
  describe the rules without naming a game.
- The draft prompt no longer includes real templates from the repo. Its
  format example is one invented server (no real command, options, ports or
  app id), checked by TestExampleTemplateFollowsTheRules.
- Comments, help texts, BUILDER.md and test fixtures use invented names and
  values.
- TestBuilderIsGameAgnostic reads every game's name and id from games/ and
  fails if any appears in the builder's code, tests, rules, schemas or docs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 17:58:53 -04:00

106 lines
4.5 KiB
Go

package main
import (
"regexp"
"testing"
)
func TestParseConfigFormats(t *testing.T) {
// An Unreal-style option list
list := parseConfig("/server/Game/Saved/Config/LinuxServer/GameSettings.ini", "[/Script/Game.WorldSettings]\n"+
`OptionSettings=(Difficulty=None,ExpRate=1.000000,ServerName="Default Server",CrossplayPlatforms=(Steam,Xbox,PS5,Mac))`)
want := map[string]string{"Difficulty": "None", "ExpRate": "1.000000", "ServerName": "Default Server", "CrossplayPlatforms": "(Steam,Xbox,PS5,Mac)"}
if len(list) != len(want) {
t.Fatalf("option list: got %d settings: %+v", len(list), list)
}
for _, s := range list {
if s.Section != "OptionSettings" || want[s.Key] != s.Value {
t.Errorf("option list setting %+v", s)
}
}
// A server.properties file
mc := parseConfig("/data/server.properties", "#Server properties\nmax-players=20\nmotd=A Server\nlevel-seed=\n")
if len(mc) != 3 || mc[0].Key != "max-players" || mc[0].Value != "20" || mc[2].Value != "" {
t.Errorf("properties: %+v", mc)
}
// INI sections and comments
ini := parseConfig("/server/x.ini", "; comment\n[ServerSettings]\nRCONPort = 27020\n[Other]\nKey=\"quoted\"\n")
if len(ini) != 2 || ini[0].Section != "ServerSettings" || ini[0].Value != "27020" || ini[1].Value != "quoted" {
t.Errorf("ini: %+v", ini)
}
// JSON, one level deep
js := parseConfig("/config/settings.json", `{"name":"x","limits":{"players":8},"tags":["a"]}`)
if len(js) != 3 || js[0].Key != "players" || js[0].Section != "limits" || js[0].Value != "8" {
t.Errorf("json: %+v", js)
}
}
func TestSuggestPattern(t *testing.T) {
for line, mustMatch := range map[string]string{
`[01:32:38 INFO]: Done (24.283s)! For help, type "help"`: `[03:01:02 INFO]: Done (7.5s)! For help, type "help"`,
`[2026.10.25-03.10.36:455][ 0]Server has completed startup and is now advertising for join.`: `[2026.10.26-11.00.00:001][ 12]Server has completed startup and is now advertising for join.`,
`2026-10-25T03:10:36Z Server started on port 7777`: `2026-10-26T09:00:00Z Server started on port 8000`,
} {
p := suggestPattern(line)
if p == "" {
t.Errorf("no pattern for %q", line)
continue
}
re := regexp.MustCompile(p)
if !re.MatchString(line) || !re.MatchString(mustMatch) {
t.Errorf("pattern %q should match %q and %q", p, line, mustMatch)
}
}
if p := suggestPattern("[12:00:00] ok"); p != "" {
t.Errorf("too-short line gave pattern %q", p)
}
}
func TestAnalyzeLines(t *testing.T) {
r := &bootReport{}
analyzeLines(r, []logLine{
{At: 1, Source: "console", Text: "Starting server"},
{At: 2, Source: "console", Text: "Failed to load optional module"},
{At: 9, Source: "console", Text: "[09:00:01 INFO]: Done (8.1s)! For help, type \"help\""},
{At: 9, Source: "console", Text: "[09:00:01 INFO]: Thread RCON Listener started"},
// After the stop at 200s: the shutdown, as a wrapper script prints it
{At: 201, Source: "console", Text: "[06:01:39] [RCON Listener #1/INFO]: Thread RCON Client /0:0:0:0:0:0:0:1 started"},
{At: 202, Source: "console", Text: "2026-10-25T06:01:39.976Z\tINFO\tmc-server-runner\tDone"},
}, []logLine{{At: -1, Source: "/server/x.log", Text: "Listening on 0.0.0.0:7777"}}, 200)
if len(r.ErrorLines) != 1 {
t.Fatalf("errors %v", r.ErrorLines)
}
// The last ready line before the stop, not the shutdown's "Done"
if r.SuggestedExample != `[09:00:01 INFO]: Done (8.1s)! For help, type "help"` {
t.Errorf("example = %q", r.SuggestedExample)
}
// No console candidate: fall back to the first one in a log file
r = &bootReport{}
analyzeLines(r, []logLine{{At: 1, Source: "console", Text: "booting"}},
[]logLine{{At: -1, Source: "/server/a.log", Text: "Server has completed startup and is now advertising for join."},
{At: -1, Source: "/server/a.log", Text: "Server shutdown done"}}, 100)
if r.SuggestedExample != "Server has completed startup and is now advertising for join." {
t.Errorf("file fallback example = %q", r.SuggestedExample)
}
}
func TestConfigCandidates(t *testing.T) {
for rel, want := range map[string]bool{
"server.properties": true,
"Game/Saved/Config/LinuxServer/x.ini": true,
"Game/Saved/Logs/Server.log": true,
"steamapps/appmanifest_123.acf": false,
"Engine/Config/BaseEngine.ini": false,
"plugins/SomePlugin/config.yml": false,
"world/level.dat": false,
} {
if got := isConfigCandidate(rel, 1000); got != want {
t.Errorf("isConfigCandidate(%q) = %v, want %v", rel, got, want)
}
}
}