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gbr-games
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1902c623660169326294fa0fbba8e41c904cfcad
gbr-games
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cmd
/
gbrgames
T
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Greg Reed
1902c62366
Validate game templates / validate (push)
Successful in 20s
Details
Validate game templates / boot-test (push)
Successful in 3m49s
Details
Validate game templates / publish (push)
Skipped
Details
fix(builder): SteamCMD is the only option for Linux Steam servers; settings must reach the server
2026-11-07 02:16:19 +00:00
..
agentboot.go
feat(boot-test): CI boot tests use the Steam download cache, updated once a day
2026-10-26 19:12:20 -04:00
agnostic_test.go
feat(builder): documented launch options only, and no game-specific code
2026-10-25 17:58:53 -04:00
boottest_test.go
feat(boot-test): CI boot tests use the Steam download cache, updated once a day
2026-10-26 19:12:20 -04:00
boottest.go
feat(boot-test): test.yaml unboundPorts for ports opened only when a player connects
2026-10-26 00:42:33 -04:00
build_test.go
feat(builder): repair existing templates, a weekly check that queues repairs, and eval
2026-10-26 00:42:34 -04:00
build.go
feat(builder): repair existing templates, a weekly check that queues repairs, and eval
2026-10-26 00:42:34 -04:00
diagnose_test.go
feat(builder): diagnose a failed boot before changing the template
2026-10-25 23:15:33 -04:00
diagnose.go
feat(builder): bounded model requests, a safety check, and a clearer PR summary
2026-10-26 00:42:34 -04:00
draft_test.go
feat(builder): bounded model requests, a safety check, and a clearer PR summary
2026-10-26 00:42:34 -04:00
draft.go
feat(builder): repair existing templates, a weekly check that queues repairs, and eval
2026-10-26 00:42:34 -04:00
draftchecks_test.go
feat(builder): bounded model requests, a safety check, and a clearer PR summary
2026-10-26 00:42:34 -04:00
draftchecks.go
feat(builder): bounded model requests, a safety check, and a clearer PR summary
2026-10-26 00:42:34 -04:00
eval.go
feat(builder): repair existing templates, a weekly check that queues repairs, and eval
2026-10-26 00:42:34 -04:00
export.go
ci: publish templates to the control panel on main
2026-10-24 17:12:50 -04:00
firstboot_test.go
fix(builder): don't count Docker's init or the Steam client's own files as lost saves
2026-10-26 00:42:34 -04:00
firstboot.go
fix(builder): don't count Docker's init or the Steam client's own files as lost saves
2026-10-26 00:42:34 -04:00
import_test.go
ci: boot-test changed games before publishing
2026-10-24 17:49:19 -04:00
import.go
fix(ark): run as the image's own user; honour custom RCON ports
2026-10-24 22:17:03 -04:00
inspect_test.go
feat(builder): documented launch options only, and no game-specific code
2026-10-25 17:58:53 -04:00
inspect.go
feat(builder): documented launch options only, and no game-specific code
2026-10-25 17:58:53 -04:00
main.go
feat(boot-test): CI boot tests use the Steam download cache, updated once a day
2026-10-26 19:12:20 -04:00
repair.go
feat(builder): repair existing templates, a weekly check that queues repairs, and eval
2026-10-26 00:42:34 -04:00
research_test.go
fix(builder): SteamCMD is the only option for Linux Steam servers; settings must reach the server
2026-11-07 02:16:19 +00:00
research.go
fix(builder): SteamCMD is the only option for Linux Steam servers; settings must reach the server
2026-11-07 02:16:19 +00:00
validate.go
fix(boot-test): run every boot test with exactly what a new server gets
2026-10-25 22:01:16 -04:00
worker_test.go
feat(worker): one draft per game; a rebuild replaces the earlier one
2026-10-25 18:17:28 -04:00
worker.go
feat(builder): repair existing templates, a weekly check that queues repairs, and eval
2026-10-26 00:42:34 -04:00