Dragonwilds leave pattern now matches the line the server really logs when a player quits: LogDomMatcherSession: Player Removed from session [0002ab31…]-[tacosnsloots] → tacosnsloots (same name the join pattern captures). Checked against GGJ's log; it doesn't match the "Player ADDED" line.
Dragonwilds leave pattern now matches the line the server really logs when a player quits:
`LogDomMatcherSession: Player Removed from session [0002ab31…]-[tacosnsloots]` → `tacosnsloots` (same name the join pattern captures). Checked against GGJ's log; it doesn't match the "Player ADDED" line.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
https://claude.ai/code/session_01MZxvxViV6QwAtVWT3saGvs
The old leave pattern never matched anything the server logs. Players now
leave on "LogDomMatcherSession: Player Removed from session [id]-[name]",
which carries the same name as the join line.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MZxvxViV6QwAtVWT3saGvs
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Dragonwilds leave pattern now matches the line the server really logs when a player quits:
LogDomMatcherSession: Player Removed from session [0002ab31…]-[tacosnsloots]→tacosnsloots(same name the join pattern captures). Checked against GGJ's log; it doesn't match the "Player ADDED" line.🤖 Generated with Claude Code
https://claude.ai/code/session_01MZxvxViV6QwAtVWT3saGvs