Merge pull request 'feat(worker): one draft per game; a rebuild replaces the earlier one' (#15) from fix/worker-branch-per-run into main
Builder image / publish (push) Successful in 22s
Validate game templates / validate (push) Successful in 24s
Validate game templates / boot-test (push) Skipped
Validate game templates / publish (push) Skipped

Reviewed-on: #15
This commit was merged in pull request #15.
This commit is contained in:
openhands committed 2026-10-25 22:18:55 +00:00
commit ea2c0b1eeb
2 files changed
+137 -18

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+92 -18
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@@ -9,9 +9,11 @@ import (
"fmt"
"io"
"net/http"
"net/url"
"os"
"os/exec"
"path/filepath"
"regexp"
"strings"
"sync"
"time"
@@ -354,13 +356,18 @@ func (c *workerConfig) progress(jobID, stage string, lines []string) bool {
return resp.Cancelled
}
// openPR commits the new game folder to its own branch as the bot and opens a pull request to main.
// openPR commits the new game folder to the game's draft branch as the bot and opens a pull request to
// main. A game has one draft at a time: an earlier draft's PR is closed and its branch deleted first.
func (c *workerConfig) openPR(dir string, job *builderJob, res *buildResult) (string, error) {
short := job.ID
if len(short) > 8 {
short = short[:8]
branch := draftBranch(res.GameID)
replaced, err := c.replaceOldDrafts(res.GameID)
if err != nil {
return "", fmt.Errorf("replacing the earlier draft: %w", err)
}
summary := res.Summary
for _, n := range replaced {
summary += fmt.Sprintf("\nReplaces #%d (closed, branch deleted).\n", n)
}
branch := "draft/" + res.GameID + "-" + short
auth := "http.extraHeader=Authorization: token " + c.botToken
steps := []struct {
name string
@@ -370,7 +377,8 @@ func (c *workerConfig) openPR(dir string, job *builderJob, res *buildResult) (st
{"add", []string{"add", filepath.ToSlash(res.Dir)}},
{"commit", []string{"-c", "user.name=" + c.botLogin, "-c", "user.email=" + c.botEmail, "commit", "-q", "-m",
fmt.Sprintf("feat(games): draft %s\n\nDrafted and boot-tested by the GBR builder (job %s).", job.GameName, job.ID)}},
{"push", []string{"-c", auth, "push", "-q", "origin", branch}},
// Forced: the branch is the bot's own, and whatever was on it was the draft being replaced
{"push", []string{"-c", auth, "push", "-q", "--force", "origin", branch}},
}
for _, s := range steps {
cmd := exec.Command("git", s.args...)
@@ -384,28 +392,94 @@ func (c *workerConfig) openPR(dir string, job *builderJob, res *buildResult) (st
if !res.Passed {
title = "WIP: " + title + " (did not boot yet)"
}
body := map[string]any{"title": title, "head": branch, "base": "main", "body": res.Summary}
payload, _ := json.Marshal(body)
req, err := http.NewRequest(http.MethodPost, c.gitea+"/api/v1/repos/"+c.repo+"/pulls", bytes.NewReader(payload))
if err != nil {
var pr struct {
HTMLURL string `json:"html_url"`
}
body := map[string]any{"title": title, "head": branch, "base": "main", "body": summary}
if err := c.giteaCall(http.MethodPost, "/repos/"+c.repo+"/pulls", body, &pr); err != nil {
return "", err
}
return pr.HTMLURL, nil
}
// replaceOldDrafts closes the game's open draft PRs and deletes their branches, so a rebuild leaves one
// draft to review instead of a pile. Only draft/ branches for this game are touched, never anyone's other
// work. Returns the numbers of the PRs it closed.
func (c *workerConfig) replaceOldDrafts(gameID string) ([]int, error) {
var pulls []struct {
Number int `json:"number"`
Head struct {
Ref string `json:"ref"`
} `json:"head"`
}
if err := c.giteaCall(http.MethodGet, "/repos/"+c.repo+"/pulls?state=open&limit=50", nil, &pulls); err != nil {
return nil, err
}
branches := map[string]bool{draftBranch(gameID): true}
var closed []int
for _, p := range pulls {
if !isDraftBranchOf(p.Head.Ref, gameID) {
continue
}
if err := c.giteaCall(http.MethodPatch, fmt.Sprintf("/repos/%s/pulls/%d", c.repo, p.Number), map[string]string{"state": "closed"}, nil); err != nil {
return closed, err
}
fmt.Printf("[worker] closed #%d, the earlier draft of %s\n", p.Number, gameID)
closed = append(closed, p.Number)
branches[p.Head.Ref] = true
}
for b := range branches {
// Gone already is fine: not every game has had a draft
if err := c.giteaCall(http.MethodDelete, "/repos/"+c.repo+"/branches/"+url.PathEscape(b), nil, nil); err != nil && !strings.HasPrefix(err.Error(), "HTTP 404") {
return closed, fmt.Errorf("deleting branch %s: %w", b, err)
}
}
return closed, nil
}
func draftBranch(gameID string) string {
return "draft/" + gameID
}
// isDraftBranchOf matches draft/<id>, and draft/<id>-<job> as the worker named them before.
func isDraftBranchOf(ref, gameID string) bool {
d := draftBranch(gameID)
if ref == d {
return true
}
rest, ok := strings.CutPrefix(ref, d+"-")
return ok && regexp.MustCompile(`^[0-9a-f]{8}$`).MatchString(rest)
}
// giteaCall sends one API call as the bot; out may be nil.
func (c *workerConfig) giteaCall(method, p string, body, out any) error {
var rd io.Reader
if body != nil {
payload, err := json.Marshal(body)
if err != nil {
return err
}
rd = bytes.NewReader(payload)
}
req, err := http.NewRequest(method, c.gitea+"/api/v1"+p, rd)
if err != nil {
return err
}
req.Header.Set("Content-Type", "application/json")
req.Header.Set("Authorization", "token "+c.botToken)
resp, err := (&http.Client{Timeout: 30 * time.Second}).Do(req)
if err != nil {
return "", err
return err
}
defer resp.Body.Close()
var pr struct {
HTMLURL string `json:"html_url"`
Message string `json:"message"`
}
json.NewDecoder(resp.Body).Decode(&pr)
raw, _ := io.ReadAll(resp.Body)
if resp.StatusCode >= 300 {
return "", fmt.Errorf("HTTP %d: %s", resp.StatusCode, pr.Message)
return fmt.Errorf("HTTP %d: %.200s", resp.StatusCode, raw)
}
return pr.HTMLURL, nil
if out != nil && len(bytes.TrimSpace(raw)) > 0 {
return json.Unmarshal(raw, out)
}
return nil
}
func readJSON(p string, out any) error {
+45
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@@ -68,3 +68,48 @@ func TestCheckBotWithRepositoryOnlyToken(t *testing.T) {
t.Errorf("identity = %s <%s>", c.botLogin, c.botEmail)
}
}
func TestReplaceOldDraftsClosesOnlyThisGamesDrafts(t *testing.T) {
var calls []string
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
calls = append(calls, r.Method+" "+r.URL.Path)
switch {
case r.Method == http.MethodGet && r.URL.Path == "/api/v1/repos/org/games/pulls":
w.Write([]byte(`[
{"number": 13, "head": {"ref": "draft/example-4b174b2d"}},
{"number": 20, "head": {"ref": "draft/example"}},
{"number": 21, "head": {"ref": "draft/example-other"}},
{"number": 22, "head": {"ref": "draft/other-4b174b2d"}},
{"number": 23, "head": {"ref": "fix/example-ports"}}
]`))
case r.Method == http.MethodDelete && r.URL.Path == "/api/v1/repos/org/games/branches/draft/example-4b174b2d":
w.WriteHeader(http.StatusNoContent)
case r.Method == http.MethodDelete:
w.WriteHeader(http.StatusNotFound) // already gone is fine
default:
w.Write([]byte(`{}`))
}
}))
defer srv.Close()
c := &workerConfig{gitea: srv.URL, repo: "org/games", botToken: "secret"}
closed, err := c.replaceOldDrafts("example")
if err != nil {
t.Fatal(err)
}
if len(closed) != 2 || closed[0] != 13 || closed[1] != 20 {
t.Errorf("closed %v, want [13 20]: not another game's draft, not draft/example-other, not someone's fix branch", closed)
}
got := strings.Join(calls, "\n")
for _, want := range []string{"PATCH /api/v1/repos/org/games/pulls/13", "PATCH /api/v1/repos/org/games/pulls/20",
"DELETE /api/v1/repos/org/games/branches/draft/example-4b174b2d", "DELETE /api/v1/repos/org/games/branches/draft/example"} {
if !strings.Contains(got, want) {
t.Errorf("missing %q in:\n%s", want, got)
}
}
for _, unwanted := range []string{"pulls/21", "pulls/22", "pulls/23"} {
if strings.Contains(got, unwanted) {
t.Errorf("touched %s:\n%s", unwanted, got)
}
}
}