feat(boot-test): test.yaml unboundPorts for ports opened only when a player connects
The first real run of the port check found that the crossplay Minecraft server opens no UDP socket at startup: Bedrock goes through Geyser's NetherNet transport, and 19132/udp is not open after boot. It is listed as unboundPorts in that game's test.yaml, with the reason, until a Bedrock client confirms how players reach it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -4,3 +4,7 @@ config:
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EULA: true
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readyExample: '[21:37:42 INFO]: Done (16.390s)! For help, type "help"'
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timeoutSec: 900
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# Bedrock players go through Geyser's NetherNet transport (see JVM_OPTS), which opens no UDP socket at
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# startup: after boot the server listens on 25565/tcp and 19132/tcp only. To verify with a Bedrock client.
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unboundPorts:
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- 19132/udp
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