feat(worker): one draft per game; a rebuild replaces the earlier one
Validate game templates / validate (push) Successful in 20s
Validate game templates / boot-test (push) Skipped
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The draft branch was named after the job. Rerunning a build pushed onto the
earlier run's branch, which had review commits, so the push was rejected
and the finished build failed at its last step. Separate branches per run
would pile up open PRs for the same game instead.

A game now has one draft at a time, on draft/<id>. Before pushing, the
worker closes the game's open draft PRs (draft/<id>, and draft/<id>-<job>
as earlier versions named them) and deletes their branches, then
force-pushes draft/<id> and opens the new PR, which says which PR it
replaces. Other games' drafts and anyone's non-draft branches are never
touched.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
gregandClaude Opus 5.5 committed 2026-10-25 18:17:28 -04:00
1 parent f1d074bb11
commit 5d7dee3305
2 files changed
+137 -18

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+92 -18
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@@ -9,9 +9,11 @@ import (
"fmt" "fmt"
"io" "io"
"net/http" "net/http"
"net/url"
"os" "os"
"os/exec" "os/exec"
"path/filepath" "path/filepath"
"regexp"
"strings" "strings"
"sync" "sync"
"time" "time"
@@ -354,13 +356,18 @@ func (c *workerConfig) progress(jobID, stage string, lines []string) bool {
return resp.Cancelled return resp.Cancelled
} }
// openPR commits the new game folder to its own branch as the bot and opens a pull request to main. // openPR commits the new game folder to the game's draft branch as the bot and opens a pull request to
// main. A game has one draft at a time: an earlier draft's PR is closed and its branch deleted first.
func (c *workerConfig) openPR(dir string, job *builderJob, res *buildResult) (string, error) { func (c *workerConfig) openPR(dir string, job *builderJob, res *buildResult) (string, error) {
short := job.ID branch := draftBranch(res.GameID)
if len(short) > 8 { replaced, err := c.replaceOldDrafts(res.GameID)
short = short[:8] if err != nil {
return "", fmt.Errorf("replacing the earlier draft: %w", err)
}
summary := res.Summary
for _, n := range replaced {
summary += fmt.Sprintf("\nReplaces #%d (closed, branch deleted).\n", n)
} }
branch := "draft/" + res.GameID + "-" + short
auth := "http.extraHeader=Authorization: token " + c.botToken auth := "http.extraHeader=Authorization: token " + c.botToken
steps := []struct { steps := []struct {
name string name string
@@ -370,7 +377,8 @@ func (c *workerConfig) openPR(dir string, job *builderJob, res *buildResult) (st
{"add", []string{"add", filepath.ToSlash(res.Dir)}}, {"add", []string{"add", filepath.ToSlash(res.Dir)}},
{"commit", []string{"-c", "user.name=" + c.botLogin, "-c", "user.email=" + c.botEmail, "commit", "-q", "-m", {"commit", []string{"-c", "user.name=" + c.botLogin, "-c", "user.email=" + c.botEmail, "commit", "-q", "-m",
fmt.Sprintf("feat(games): draft %s\n\nDrafted and boot-tested by the GBR builder (job %s).", job.GameName, job.ID)}}, fmt.Sprintf("feat(games): draft %s\n\nDrafted and boot-tested by the GBR builder (job %s).", job.GameName, job.ID)}},
{"push", []string{"-c", auth, "push", "-q", "origin", branch}}, // Forced: the branch is the bot's own, and whatever was on it was the draft being replaced
{"push", []string{"-c", auth, "push", "-q", "--force", "origin", branch}},
} }
for _, s := range steps { for _, s := range steps {
cmd := exec.Command("git", s.args...) cmd := exec.Command("git", s.args...)
@@ -384,28 +392,94 @@ func (c *workerConfig) openPR(dir string, job *builderJob, res *buildResult) (st
if !res.Passed { if !res.Passed {
title = "WIP: " + title + " (did not boot yet)" title = "WIP: " + title + " (did not boot yet)"
} }
body := map[string]any{"title": title, "head": branch, "base": "main", "body": res.Summary} var pr struct {
payload, _ := json.Marshal(body) HTMLURL string `json:"html_url"`
req, err := http.NewRequest(http.MethodPost, c.gitea+"/api/v1/repos/"+c.repo+"/pulls", bytes.NewReader(payload)) }
if err != nil { body := map[string]any{"title": title, "head": branch, "base": "main", "body": summary}
if err := c.giteaCall(http.MethodPost, "/repos/"+c.repo+"/pulls", body, &pr); err != nil {
return "", err return "", err
} }
return pr.HTMLURL, nil
}
// replaceOldDrafts closes the game's open draft PRs and deletes their branches, so a rebuild leaves one
// draft to review instead of a pile. Only draft/ branches for this game are touched, never anyone's other
// work. Returns the numbers of the PRs it closed.
func (c *workerConfig) replaceOldDrafts(gameID string) ([]int, error) {
var pulls []struct {
Number int `json:"number"`
Head struct {
Ref string `json:"ref"`
} `json:"head"`
}
if err := c.giteaCall(http.MethodGet, "/repos/"+c.repo+"/pulls?state=open&limit=50", nil, &pulls); err != nil {
return nil, err
}
branches := map[string]bool{draftBranch(gameID): true}
var closed []int
for _, p := range pulls {
if !isDraftBranchOf(p.Head.Ref, gameID) {
continue
}
if err := c.giteaCall(http.MethodPatch, fmt.Sprintf("/repos/%s/pulls/%d", c.repo, p.Number), map[string]string{"state": "closed"}, nil); err != nil {
return closed, err
}
fmt.Printf("[worker] closed #%d, the earlier draft of %s\n", p.Number, gameID)
closed = append(closed, p.Number)
branches[p.Head.Ref] = true
}
for b := range branches {
// Gone already is fine: not every game has had a draft
if err := c.giteaCall(http.MethodDelete, "/repos/"+c.repo+"/branches/"+url.PathEscape(b), nil, nil); err != nil && !strings.HasPrefix(err.Error(), "HTTP 404") {
return closed, fmt.Errorf("deleting branch %s: %w", b, err)
}
}
return closed, nil
}
func draftBranch(gameID string) string {
return "draft/" + gameID
}
// isDraftBranchOf matches draft/<id>, and draft/<id>-<job> as the worker named them before.
func isDraftBranchOf(ref, gameID string) bool {
d := draftBranch(gameID)
if ref == d {
return true
}
rest, ok := strings.CutPrefix(ref, d+"-")
return ok && regexp.MustCompile(`^[0-9a-f]{8}$`).MatchString(rest)
}
// giteaCall sends one API call as the bot; out may be nil.
func (c *workerConfig) giteaCall(method, p string, body, out any) error {
var rd io.Reader
if body != nil {
payload, err := json.Marshal(body)
if err != nil {
return err
}
rd = bytes.NewReader(payload)
}
req, err := http.NewRequest(method, c.gitea+"/api/v1"+p, rd)
if err != nil {
return err
}
req.Header.Set("Content-Type", "application/json") req.Header.Set("Content-Type", "application/json")
req.Header.Set("Authorization", "token "+c.botToken) req.Header.Set("Authorization", "token "+c.botToken)
resp, err := (&http.Client{Timeout: 30 * time.Second}).Do(req) resp, err := (&http.Client{Timeout: 30 * time.Second}).Do(req)
if err != nil { if err != nil {
return "", err return err
} }
defer resp.Body.Close() defer resp.Body.Close()
var pr struct { raw, _ := io.ReadAll(resp.Body)
HTMLURL string `json:"html_url"`
Message string `json:"message"`
}
json.NewDecoder(resp.Body).Decode(&pr)
if resp.StatusCode >= 300 { if resp.StatusCode >= 300 {
return "", fmt.Errorf("HTTP %d: %s", resp.StatusCode, pr.Message) return fmt.Errorf("HTTP %d: %.200s", resp.StatusCode, raw)
} }
return pr.HTMLURL, nil if out != nil && len(bytes.TrimSpace(raw)) > 0 {
return json.Unmarshal(raw, out)
}
return nil
} }
func readJSON(p string, out any) error { func readJSON(p string, out any) error {
+45
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@@ -68,3 +68,48 @@ func TestCheckBotWithRepositoryOnlyToken(t *testing.T) {
t.Errorf("identity = %s <%s>", c.botLogin, c.botEmail) t.Errorf("identity = %s <%s>", c.botLogin, c.botEmail)
} }
} }
func TestReplaceOldDraftsClosesOnlyThisGamesDrafts(t *testing.T) {
var calls []string
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
calls = append(calls, r.Method+" "+r.URL.Path)
switch {
case r.Method == http.MethodGet && r.URL.Path == "/api/v1/repos/org/games/pulls":
w.Write([]byte(`[
{"number": 13, "head": {"ref": "draft/example-4b174b2d"}},
{"number": 20, "head": {"ref": "draft/example"}},
{"number": 21, "head": {"ref": "draft/example-other"}},
{"number": 22, "head": {"ref": "draft/other-4b174b2d"}},
{"number": 23, "head": {"ref": "fix/example-ports"}}
]`))
case r.Method == http.MethodDelete && r.URL.Path == "/api/v1/repos/org/games/branches/draft/example-4b174b2d":
w.WriteHeader(http.StatusNoContent)
case r.Method == http.MethodDelete:
w.WriteHeader(http.StatusNotFound) // already gone is fine
default:
w.Write([]byte(`{}`))
}
}))
defer srv.Close()
c := &workerConfig{gitea: srv.URL, repo: "org/games", botToken: "secret"}
closed, err := c.replaceOldDrafts("example")
if err != nil {
t.Fatal(err)
}
if len(closed) != 2 || closed[0] != 13 || closed[1] != 20 {
t.Errorf("closed %v, want [13 20]: not another game's draft, not draft/example-other, not someone's fix branch", closed)
}
got := strings.Join(calls, "\n")
for _, want := range []string{"PATCH /api/v1/repos/org/games/pulls/13", "PATCH /api/v1/repos/org/games/pulls/20",
"DELETE /api/v1/repos/org/games/branches/draft/example-4b174b2d", "DELETE /api/v1/repos/org/games/branches/draft/example"} {
if !strings.Contains(got, want) {
t.Errorf("missing %q in:\n%s", want, got)
}
}
for _, unwanted := range []string{"pulls/21", "pulls/22", "pulls/23"} {
if strings.Contains(got, unwanted) {
t.Errorf("touched %s:\n%s", unwanted, got)
}
}
}