fix(minecraft-crossplay): Java port is not a setting
Validate game templates / validate (push) Successful in 30s
Validate game templates / boot-test (push) Successful in 1m12s
Validate game templates / publish (push) Skipped

Nodes always publish container port 25565, so an owner-set SERVER_PORT made Java Edition unreachable. The image already defaults to 25565; the status ping uses pingPort 25565 instead of reading the setting.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
gregandClaude Opus 5.5 committed 2026-10-25 15:49:14 -04:00
1 parent 05bfc9b061
commit 133b78b730
1 file changed
+1 -8
+1 -8
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@@ -40,7 +40,6 @@ defaultConfig:
PVP: true PVP: true
RCON_PASSWORD: "" RCON_PASSWORD: ""
RCON_PORT: 25575 RCON_PORT: 25575
SERVER_PORT: 25565
TYPE: PAPER TYPE: PAPER
USE_AIKAR_FLAGS: true USE_AIKAR_FLAGS: true
VERSION: LATEST VERSION: LATEST
@@ -181,12 +180,6 @@ configSchema:
description: TCP port for remote console. Only reachable from the host node (not published publicly); GBR uses it for actions and player moderation. description: TCP port for remote console. Only reachable from the host node (not published publicly); GBR uses it for actions and player moderation.
title: RCON Port title: RCON Port
type: integer type: integer
SERVER_PORT:
category: System & General
default: 25565
description: The TCP network port on which Java Edition Minecraft players connect.
title: Java Server Port
type: integer
TYPE: TYPE:
category: System & General category: System & General
default: PAPER default: PAPER
@@ -362,7 +355,7 @@ agnosticCommandConfig:
joinButtonLabel: How to Join joinButtonLabel: How to Join
joinModalTitle: How to Join This Server joinModalTitle: How to Join This Server
pingPort: 25565 pingPort: 25565
pingPortKey: SERVER_PORT pingPortKey: null
playerJoinRegex: :\s+([a-zA-Z0-9_.*]+) joined the game playerJoinRegex: :\s+([a-zA-Z0-9_.*]+) joined the game
playerLeaveRegex: :\s+([a-zA-Z0-9_.*]+) left the game playerLeaveRegex: :\s+([a-zA-Z0-9_.*]+) left the game
playersCommand: null playersCommand: null